0 · Breadcrumbs
Job
Hierarchy. Up to its market page and the hub; breadcrumb schema.
1 · Summary header — = REUSABLE CARD
[ lead with strong photo output OR best imagery ]
Gamescom
A branded activation on the show floor.
350,000 visitors.
Job
Instant credibility + the card source. Client, one-line what-it-was, headline metric. Header is a choice — lead with output or imagery, whichever is stronger for this story. Also defines the reusable summary card used on market pages, the hub and in pitches. Built once.
2 · The brief / challenge
What the client needed, in a few lines — kept skimmable.
Job
Set up the work, fast. Skimmable, not a wall.
3 · What we made / how — MODULAR DEPTH
The work and the craft — what we built, how it ran, the detail that makes it real. In-house build shown through the doing, not claimed.
Job
The craft, at flexible depth. This is where the layout should flex. Add, remove or reorder sections per story — a gondola on the Grand Canal and gold booths at KaDeWe do not want the same shape.
4 · Results
350,000 visitors reached · queues all three days · [more concrete numbers].
Job
Proof by numbers. Concrete numbers as evidence — the "no repeated vanity metrics" rule does not apply to a case study's own results.
5 · Related case studies
[case] KaDeWe — 1,100 sessions → · [case] Another activation →
Job
Keep them in the proof layer. Links to related work by market or similar brief.
6 · Start a conversation
Got something like this in mind? Start a conversation
Job
Single enquiry, same as the hub. No origin snippet here — the work itself is the credibility.